GAME

GameSquare Holdings Inc.
NASDAQCOMMUNICATION SERVICESELECTRONIC GAMING & MULTIMEDIA

Key Statistics

Market Cap
$38.28M
P/E Ratio
EPS
$-4.32
Beta
2.47
52W High
$6.88
52W Low
$1.88
50-Day MA
$3.02
200-Day MA
$3.18
Dividend Yield
Profit Margin
-96.00%
Forward P/E
PEG Ratio

About GameSquare Holdings Inc.

Engine Media Holdings, Inc., is dedicated to the development and sale of gaming applications. The company is headquartered in Toronto, Canada.

Official WebsiteUSAFY End: December

Fundamentals

Revenue (TTM)$62.78M
Gross Profit (TTM)$28.72M
EBITDA$-6.75M
Operating Margin1.13%
Return on Equity-2324.00%
Return on Assets-9.70%
Revenue/Share (TTM)$5.29
Book Value$0.77
Price-to-Book3.89
Price-to-Sales (TTM)0.61
EV/Revenue0.793
EV/EBITDA-1.73
Quarterly Earnings Growth (YoY)0.00%
Quarterly Revenue Growth (YoY)137.20%
Shares Outstanding$12.98M
Float$11.24M
% Insiders13.18%
% Institutions16.73%

Historical Volatility

HV 10-Day
110.17%
HV 20-Day
102.36%
HV 30-Day
88.58%
HV 60-Day
90.10%
HV Rank
45.6%

Volatility is currently expanding

Analyst Ratings

Consensus ($11.33 target)
1
Strong Buy
2
Buy

Latest News

GameSquare's Hatchet to Launch First-Of-Its-Kind AI Platform for Brands Looking to Engage with Youth Culture Through the Creator Economy

Service Is One Of The First & Only Full-Cycle Platform Built With Gamers In Mind Where Users Can Access Ratings, Analytics & AI Intelligence To Find Perfect Match FRISCO, TX / ACCESS Newswire / August 26, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), the category defining culture company transforming how today's media, entertainment and technology giants connect with Gen Z, Gen Alpha, and Millennial audiences, announced today the evolution of its cutting-edge Stream Hatchet division into Hatchet, the first platform to bring gaming-native creator intelligence and full-funnel brand marketing analytics together, helping marketers discover, match, activate and measure creators across youth culture. Already the global leader in live-streaming analytics for gaming and esports and trusted by clients ranging from EA to NASCAR, Hatchet is expanding its focus and capabilities in a significant way.

Accesswire8/26/2026Neutral
FaZe Esports, a GameSquare Company, Wins Rainbow Six Championship at 2026 Esports World Cup

FaZe Esports Earns $750,000 Championship Prize, Expected to Contribute to GameSquare's Third Quarter 2026 Revenue Latest Victory Follows Back-to-Back Six Invitational World Championships in 2025 and 2026 Win Adds 1,000 Club Championship Points as FaZe Esports Continues to Compete for Additional Esports World Cup Winnings FRISCO, TX / ACCESS Newswire / August 17, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), today announced that its wholly owned subsidiary, FaZe Esports, won the Rainbow Six championship at the 2026 Esports World Cup in Paris, France, earning $750,000 in prize winnings, which is expected to contribute to GameSquare's third quarter 2026 revenue. FaZe Esports defeated FURIA 3-1 in the Grand Final to capture the championship and earn 1,000 Esports World Cup Club Championship points.

Accesswire8/17/2026Neutral
GameSquare Appoints Tom Wild as Vice President of Creative Strategy for EMEA

Senior strategic hire strengthens GameSquare's regional capabilities as the Company expands its award-winning agency platform across key global markets FRISCO, TX / ACCESS Newswire / August 13, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), a next-generation media, entertainment, technology and digital native treasury company, today announced the appointment of Tom Wild as Vice President of Creative Strategy, EMEA. Based in London, Wild will report to Paul Ioakim, GameSquare's Head of Agency.

Accesswire8/13/2026Neutral
GameSquare Holdings Reports 2026 Second Quarter Results with Revenue up 137% YoY and Record Second Quarter Adjusted EBITDA

Gross margin of 49.0% in the second quarter of 2026, representing a year-over-year increase of 19.6 percentage points Net loss of $10.6 million, includes $7.8 million in changes in unrealized loss and realized loss on digital assets and investments in ETH fund Adjusted EBITDA of $1.0 million for the second quarter, driven by higher sales, strong gross margin expansion, and improved operating leverage FRISCO, TX / ACCESS Newswire / August 10, 2026 / GameSquare Holdings, Inc. (NASDAQ:GAME), ("GameSquare", or the "Company"), today announced financial results for the three- and six-months ended June 30, 2026. Justin Kenna, CEO of GameSquare stated, "GameSquare delivered a strong second quarter, which was ahead of plan, with positive results accelerating meaningfully from first quarter and year-over-year levels.

Accesswire8/10/2026Neutral
GameSquare Signs with Azuki to Drive Creator Marketing for Gates Awakened TCG Launch and Manga Launch

GameSquare's agency team to lead talent deployment to expand Azuki's existing creator program in support of Gates Awakened launch and manga launch FRISCO, TX / ACCESS Newswire / August 6, 2026 / GameSquare (NASDAQ:GAME) today announced a partnership with Azuki Labs to amplify creator marketing in support of Azuki's trading card game (TCG) Gates Awakened launch. The engagement spans talent ideation and growing Azuki's existing creator program, with campaigns running through October 2026.

Accesswire8/6/2026Neutral

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Data last updated: 9/7/2026