GAME

GameSquare Holdings Inc.
NASDAQCOMMUNICATION SERVICESELECTRONIC GAMING & MULTIMEDIA

Key Statistics

Market Cap
$36.94M
P/E Ratio
EPS
$-0.53
Beta
2.43
52W High
$1.09
52W Low
$0.23
50-Day MA
$0.39
200-Day MA
$0.43
Dividend Yield
Profit Margin
-101.10%
Forward P/E
PEG Ratio

About GameSquare Holdings Inc.

Engine Media Holdings, Inc., is dedicated to the development and sale of gaming applications. The company is headquartered in Toronto, Canada.

Official WebsiteUSAFY End: December

Fundamentals

Revenue (TTM)$52.06M
Gross Profit (TTM)$21.93M
EBITDA$-10.44M
Operating Margin-14.10%
Return on Equity-292.40%
Return on Assets-10.50%
Revenue/Share (TTM)$0.64
Book Value$0.14
Price-to-Book2.74
Price-to-Sales (TTM)0.71
EV/Revenue0.968
EV/EBITDA-1.73
Quarterly Earnings Growth (YoY)0.00%
Quarterly Revenue Growth (YoY)95.00%
Shares Outstanding$103.04M
Float$79.84M
% Insiders13.08%
% Institutions17.72%

Historical Volatility

HV 10-Day
121.08%
HV 20-Day
103.40%
HV 30-Day
89.87%
HV 60-Day
97.99%
HV Rank

Volatility is currently expanding

Latest News

GameSquare Repurchases Over 1 Million Shares in July 2026

FRISCO, TX / ACCESS Newswire / July 23, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), a next-generation media, entertainment, technology and digital native treasury company, today announced it repurchased over 1 million shares of its common stock during the month of July 2026 for less than $0.4 million, representing an average price of approximately $0.38 per share. Following this transaction, the Company has approximately $10.9 million remaining under its current authorization, which was expanded on April 14, 2026.

Accesswire7/23/2026Neutral
GameSquare's TubeBuddy Launches New AI-Powered Creator Tool to Deliver Personalized, Data-Backed Video Ideas

New AI feature helps creators answer "What should I make next?" using proprietary channel data, audience comments and niche insights Early results drive strong user engagement, conversion and an approximately 10% increase in new subscribers since the recent marketing launch FRISCO, TX / ACCESS Newswire / July 22, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), a next-generation media, entertainment, technology and digital-native company, today announced that TubeBuddy, its leading growth and optimization platform for YouTube creators, has launched, a new AI-powered tool designed to provide creators with personalized, data-backed recommendations for what videos to make next.

Accesswire7/22/2026Neutral
Stream Hatchet Named a Data Provider for the 2026 Esports World Cup

Two consecutive years Stream Hatchet has provided key insights for the Esports World Cup Foundation 2026 Esports World Cup taking place July 6 to August 23 in Paris, France FRISCO, TX / ACCESS Newswire / July 16, 2026 / Stream Hatchet a GameSquare Holdings, Inc. company (NASDAQ:GAME), ("GameSquare", or the "Company"), today announced that The Esports Foundation (EF) and ESL FACEIT Group (EFG) have selected Stream Hatchet to serve as a Data and Insights provider for the Esports World Cup (EWC) 2026. Stream Hatchet will deliver real-time analytics, performance dashboards, and tailored insights to empower the world's largest esports event, which takes place from July 6 to August 23, 2026 in Paris, France.

Accesswire7/16/2026Neutral
GameSquare Provides Update to Capital Allocation Strategy

GameSquare recently sold 1,209 ETH and holds approximately 14.3K ETH at July 14, 2026 Prioritizing share repurchases reflects management's belief that GameSquare common stock offers compelling return potential in light of positive momentum across the Company's platform FRISCO, TX / ACCESS Newswire / July 15, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), a next-generation media, entertainment, and technology company, today provided an update on its capital-allocation priorities. The Company is prioritizing the use of capital to support its share repurchase program as positive momentum continues to build across its operating platform.

Accesswire7/15/2026Neutral
GameSquare Signs Dairy MAX as Brand Partner for the World of Dance

Partnership highlights the expansion of "Level Unlocked" brand bringing nutrition education, elite training and mentorship to a global community of young performers Dairy MAX named Official Performance Partner of the 2026 World of Dance Summit and the Naming Rights Partner of the World of Dance Master Class Initiative taking place from July 7 to 10, 2026 FRISCO, TX / ACCESS Newswire / July 9, 2026 / GameSquare Holdings, Inc. (NASDAQ:GAME) ("GameSquare" or the "Company") today announced a new brand activation with Dairy MAX in connection with World of Dance, the global dance platform for live events, digital content, creators and youth culture. The new partnership builds on GameSquare's previously announced role as agency of record for World of Dance, under which GameSquare serves as World of Dance's exclusive sales and strategy partner and leads commercial efforts across the World of Dance global portfolio and intellectual property.

Accesswire7/9/2026Neutral
GameSquare's Stream Hatchet Publishes Esports Live Streaming Trends Report

2.7B hours of esports tournaments were watched in 2025 thanks to the rise of co-streaming FRISCO, TX / ACCESS Newswire / July 8, 2026 / Stream Hatchet, the leading provider of data analytics for the live streaming and gaming ecosystem and wholly-owned subsidiary of GameSquare Holdings (NASDAQ:GAME) ("GameSquare", or the "Company"), has released its Esports Live Streaming Trends Report. The report reveals key insights into the evolution of the global esports market relevant to game publishers, esports organizers, and brands.

Accesswire7/8/2026Neutral
GameSquare Renews and Expands Partnership with Riot Games

Stream Hatchet, a GameSquare Company, announces annual renewal with Riot Games extending relationship dating back to 2019 Partnership leverages GameSquare's full suite of data, analytics and creator intelligence tools to power Riot's global esports portfolio FRISCO, TX / ACCESS Newswire / June 29, 2026 / GameSquare Holdings, Inc. (NASDAQ:GAME) ("GameSquare" or the "Company") today announced that Riot Games has renewed and expanded its relationship with GameSquare's Stream Hatchet and Sideqik platforms. Riot Games has renewed its longstanding esports reporting relationship with Stream Hatchet, extending a partnership that has supported Riot since 2019.

Accesswire6/29/2026Neutral
GameSquare and U.S. Army Partner for Soldier Showdown 8, Presented by USAA

Continuing a Seven-Year Legacy of Esports Competition for U.S. military members FRISCO, TX / ACCESS Newswire / June 24, 2026 / GameSquare (NASDAQ:GAME), today announced Soldier Showdown 8 (SS8), presented by USAA, the latest edition of the multi-title, cross-platform esports tournament for U.S. military members. Produced in partnership with the U.S. Army Installation Management Command's Directorate of Family and Morale, Welfare and Recreation (U.S. Army MWR), SS8 continues a seven-year tradition of using gaming to build camaraderie and community among U.S. Army soldiers.

Accesswire6/24/2026Neutral
GameSquare Stockholders Approve All Proposals at 2026 Annual Stockholder Meeting

FRISCO, TX / ACCESS Newswire / June 22, 2026 / GameSquare Holdings, Inc. (NASDAQ:GAME) ("GameSquare" or the "Company") today announced that at its 2026 Annual Meeting of Stockholders held on June 18, 2026, the Company's stockholders voted to: Elect two Class II members to our Board of Directors; Ratify the appointment of Kreston GTA as its independent registered public accounting firm; Approve, by a non-binding advisory vote, the compensation of our named executive officers; and, Approve a merger agreement with a wholly owned subsidiary of the Company for the purpose of restating the Company's Certificate of Incorporation. "I want to thank all the stockholders who voted at our Annual Meeting of Stockholders," said Justin Kenna, CEO of GameSquare.

Accesswire6/22/2026Neutral

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Data last updated: 7/29/2026